Republic-Sniper
Worklog Update 2/3
The biggest problem with Unreal Engine 4 is that when there’s a problem, be it a syntax issue in your blueprints, or a device problem, the application generally exhibits this problem as a total shutdown. UE4 Crashes on average of 30 times per day (yes I submit the crash reports, yes I include a …
Worklog Update 2/2
A great deal of fighting with the build system over the past two days. I even opened a bug report: UE4 4.6.1 Crash when opening project At the risk of making puns out of it being Groundhog day, I fixed another bug in blueprint construction. Actionable base class items and their derivatives no longer …
Worklog Update 2/1
Inspired by my good friend blankslatejoe I’ve decided to start keep-up of a devlog for the stuff I’m doing on a semi-daily, mostly-during the week, at-nighttime when I have the energy. Today’s worklog: Completely reworked the aim assist for targeting points of interest (and …