Game-Development
Working with Asynchronous …
We’re building a fairly large framework of components for our new game Bedlam. As part of these web services contracts we need to be able to very rapidly fire off commands to the server to persist data, fetch status updates for user collision detection and a bunch of other stuff. We are using …
Ni no Kuni: Wrath of the …
Ni no Kuni: Wrath of the White Witch has sold over 1.1M - DestructoidThis is such a great game if you have a PS3. I absolutely love the way they reworked the combat system to be a mix of turn-based random encounters and real-time button-mashing. The story is engaging (although I wish that they’d …
Bitfune
I updated the Bitfune tile generation page slash write-up. You can now hit “Play” to configure the calculator to show you all possible values of tile combinations while you relax in your own home. Clicking on the center (total) display brings up a prompt so you can enter whatever number …