Moss Tutorial - Polycount ForumCreating moss for realtime without complex shaders.
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Another 3d model sent over to the Unity Asset Store for approval. Still waiting on the other items but I’m making great progress getting a bunch of different stuff put up so far. My plan is to post individual assets until I get this scene constructed and then also list a package with …
Here is a simple rule. If your mail list replies to “noreply” you can probably go ahead and keep your shitty marketing push.
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evilfruitvandal:
Looks awesome.
Main character from Mutiny’s upcoming “Nott and Dagr” based on our IndieSpeedRun entry.