3d

Moss Tutorial - Polycount …

Moss Tutorial - Polycount ForumCreating moss for realtime without complex shaders.

[gallery] Another 3d model sent over to the Unity Asset Store for approval. Still waiting on the other items but I’m making great progress getting a bunch of different stuff put up so far. My plan is to post individual assets until I get this scene constructed and then also list a package with …

Here is a simple rule. If your mail list replies to “noreply” you can probably go ahead and keep your shitty marketing push.

[gallery] evilfruitvandal: Looks awesome.

Main character from Mutiny’s upcoming “Nott and Dagr” based on our IndieSpeedRun entry.

[gallery] Chipmunkmonk

MODO: Hopmunk.

[gallery] MODO: ZOMBMUNK!

[gallery] MODO: Chip-MAMA!

[gallery] MODO: Lumberjackmunk!

[gallery] MODO: Painting a chipmunkin.

[gallery] MODO: Yon’ anthropomorphized chipmunk.

[gallery] MODO: Art for a new game.

[gallery] Zbrush: Painted bust. This one is from last year and I don’t think I ever got around to uploading it.

[gallery] Zbrush: sculpting practice (dynamesh.)

[gallery] Modo: Sliding doors (4)

[gallery] Modo: Sliding doors (02)

[gallery] Modo: Sliding doors