Posts

[gallery] Processing: Lerping dots.

Surprise Ghirardelli “Sea Salt Soiree” discovered in art supplies drawer. Eaten.

[gallery] Processing: Agitated lines.

I’m glad you’re around.

Obscure Clutch is the best Clutch.

[gallery] Processing: Cellular automata applied to image.

[gallery] Processing: Cellular automata, applied to image 3.

[gallery] Help support us in our bid to win the inaugural Indie Speed Run! Three weeks ago, a call went out to all design monkeys and code jockeys: Put together a team of four and see if you can build a game using two randomly selected words as your core concepts… in 48 hours. We answered …

[gallery] adamferriss: Cellular seed Mashup of code from Jeff Thompson and Alex Simes

[gallery] Processing: Incidental geometrics 2.

[gallery] Processing: Cellular automata applied to image 2.

[gallery] Hello followers! It’s time to get out the vote again on “Nott and Dagr” - Mutiny’s entry into the IndieSpeedRun. I’ll be posting a few of these over the next week and a half leading up to the last day of voting but please help spread the word. Not only does …

Badass JavaScript: …

Badass JavaScript: Voxel.js: A Minecraft-like Block Based Game Engine Using Three.js, WebGL and Nodebadassjs: Max Ogden and James Halliday (probably better known as substack on the internets) have been working on voxel.js, which is a block based game engine for the browser built with three.js, …

Bites with Bits is online now @ google hangouts. (Source: https://www.

[gallery] Processing: Incidental geometrics.

[gallery] Mass differentials.

[gallery] Getting ready to go pick up my truck and this is sitting on the porch. Going to be a very exciting evening for tom. @leapmotion

[gallery] Thanks for the Candy @coalmarch