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Worklog Update 2/3
The biggest problem with Unreal Engine 4 is that when there’s a problem, be it a syntax issue in your blueprints, or a device problem, the application generally exhibits this problem as a total shutdown. UE4 Crashes on average of 30 times per day (yes I submit the crash reports, yes I include a …
Valve to unveil Khronos’ …
Valve to unveil Khronos’ glNext at GDC next monthThe next iteration of the popular graphics API, OpenGL, will be on hand at next month’s GDC, and Valve will be involved. The event page for the upcoming Game Developers Conference has been updated with a session hosted by multiple high-profile indus…