Tag Archives: game developers


This weekend was fantastic. Saturday I got up at the usual time and grabbed a cup of coffee. The kids were running around crazy and I’ [...]
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How I know I am on to something really special. Two days worth of sketching and I’ve almost nibbled two pencils. [...]
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Synergize your Timeboxing to Elicit Engagement Response

It’s important that when you finally commit to doing the thing that you’ve been dreaming of for your whole life that you do it f [...]

“Weerasuriya said the game’s early story was rooted in historical events, including portions set in Jerusalem during the Crusade [...]
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On Video Game Piracy

On Video Game Piracy Game/Software piracy is anathema to success. Who I am as a person has nothing to do with the business of selling games. [...]

Is this thing on?

The other day I got into a conversation on [the twitter] with the developer of the awesome looking (and quickly developing) Vox. I’m a [...]

It’s Sunday in indie game developer land. Sundays have the potential to be the hardest day of the week. The lack of material acquisiti [...]
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IndieGames.com – The Weblog The good and bad of being ‘Not On Steam’

IndieGames.com – The Weblog The good and bad of being ‘Not On Steam’ I was a pretty big participant in the NotOnSteam sale [...]

Nintendo bringing MonoGame Framework to Wii U

Nintendo bringing MonoGame Framework to Wii U This could get interesting. [...]

The Yawhg via Not on Steam Sale (Source: https://www.youtube.com/) [...]
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Pushcat via Not on Steam Sale (Source: https://www.youtube.com/) [...]
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Tower of Guns (obviously =) via Not on Steam Sale @blankslatejoe (Source: https://www.youtube.com/) [...]
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