Tag Archives: 3d


Moss Tutorial – Polycount Forum

Moss Tutorial – Polycount Forum Creating moss for realtime without complex shaders. [...]

Another 3d model sent over to the Unity Asset Store for approval. Still waiting on the other items but I’m making great progress getti [...]
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Here is a simple rule. If your mail list replies to “noreply” you can probably go ahead and keep your shitty marketing push. [...]
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evilfruitvandal: Looks awesome. [...]
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Main character from Mutiny’s upcoming “Nott and Dagr” based on our IndieSpeedRun entry. [...]
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Chipmunkmonk [...]
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MODO: Hopmunk. [...]
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MODO: ZOMBMUNK! [...]
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MODO: Chip-MAMA! [...]
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MODO: Lumberjackmunk! [...]
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MODO: Painting a chipmunkin. [...]
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MODO: Yon’ anthropomorphized chipmunk. [...]
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