The other day I got into a conversation on [the twitter] with the developer of the awesome looking (and quickly developing) Vox. I’m about done with sandbox games personally but I think it is fantastic watching my son play them. The conversation we were having was kicked off when he posted a screenshot of the new color picker. To me the whole thing seemed so obvious, what direction it should go in. I felt really sure that I was right, so much so that I sat down and roughed out a java implementation and sent a gist of the code.
Later as I was trying to get to sleep I realized two things:
- I’m a dick. I mean seriously who am I to head off into the weeds like that and try shoving my own ideas down someone else’s throat. This game doesn’t belong to me, and I probably won’t even have the time to play it. This doesn’t effect me at all. Capital A-Plus deuchebaggery. Not cool.
- What am I missing? I’m fighting with technological concepts constantly with the stuff we’re making at Mutiny. Every time we implement something I swear it feels like the first time we’ve done it. This in the face of the fact that I know for sure I’ve spun up countless dialog boxes and UI state machines.
Ok so maybe it wasn’t that big of a deal to offer an opinion and follow it up with some code. Maybe someone else will stumble on it when they are rolling their own color wheel thing and it will help them out. Or maybe it’s possible that the developer of Vox got some value of out me completely geeking out over a color wheel.
I don’t think I know how any of this is supposed to work.